Nitro-Device Specialist Game

Stats
[Health] - 500B {500,000,000,000}

[Critical Strike Chance] - 30%

[Speed] - 30%

[Accuracy] - 80%

[Elements] - Nitro/Steel

[Gears and Cogs] - 250

Attacks
Nitro Rifle - 500M x30 {500,000,000 x 30 = 15,000,000,000}

Nitro Beam - 50B


 * ~| 5 Round Cool Down |~|

Guage - 5B


 * ~| Area of Effect |~|

Slug - 20B


 * ~| 3 Round Cool Down |~|

Incendiary - 2.5B


 * ~| Inflicts burning |~| Area of Effect |~|

Bomb Blast - 10B


 * ~| 50% chance to inflict stun for 1 round |~| Activates 1 round after using it |~|

Flash - 2.5B {2,500,000,000}


 * ~| Inflicts stun for 3 rounds |~| 3 Round Cool Down |~|

Concussion Shot - 10B {10,000,000,000}


 * ~| 3 Round Cool Down |~| Inflicts stun for 3 rounds |~|

Absorbant Shot - 1B {1,000,000,000}


 * ~| Get rid of a enemy's certified critical strikes and status effects |~|

Shocker Shot - 7.5B {7,500,000,000}


 * ~| 90% chance to inflict stun for 1 round |~| 3 Round Cool Down |~|

Stunner - 10B


 * ~| Inflicts stun for 3 round |~| 3 Round Cool Down |~

Sharp Shot - 10B


 * ~| Pierces through shields |~|

Moves
EMP - Deactivates shields

Upgrade - Upgrade a sentry.

Dodge - Dodge the next attack

Shield - Pull up a 25B Health shield. {If active for 5 rounds, it will deactivate} {5 Round Cooldown}

Nitro Boost - Accuracy and Speed is increased by 25% {Lasts 3 rounds} {5 Round Cooldown}

Abilities
Gear and Cog Production - Regain 25 Gears and Cogs every round.

Vengence - If a Stage 1 Sentry is downed, you gain 1 critical strikes for your next hit. Stage 2 Sentry is 2 critical strikes. Stage 3 Sentry is 3 Critical Hits

Sentries
{Under Construction}

Bottom layer
The bottom layer